Dear Scribes,
I'm all new to this "Scribes" stuff, but I figured
out you'd at least answer me decently.
1) Conker Live & Uncut
WILL have the good ol' Conker's BFD with revamped
graphics, RIGHT?! I KNOW that Banjo-Kazooie and
the such are a little old while compared to the incoming games, but...
2) It's been SUCH a LONG time since remnants of something-or-another
of a jungle/forest level "Forest 2/Jungle 2" (Treasure Trove Cove being "beach",
Freezeezy Peak being "Snow 1") and another snow level "Snow 2" were discovered
on Banjo-Kazooie... Could you all ask whoever was
the head programmer of B-K if these were originally
projects or if those are simply rumors, pretty please with a cherry on top?
3) For simple references, can anyone tell me what was
the first name of Banjo-Kazooie? I know for a fact
it was intended to be Banjo-Kazoo but it was rejected due to copyrights
(or the such) and in the BETA pictures I dug up, it's on a cloud instead of
in mid-air. I want to know the title of THAT BETA version, please.
4) Did Banjo-Tooie have
any kind of BETA name or was it simply Banjo-Tooie?
5) Okay, now that both B-K
and B-T are out, mind telling me who Blackeye (the
seasick pirate who has portraits all over Mad Monster Mansion) is exactly? I've
read so many rumors...
6) Last but not least, are Banjo-Kazooie:
Grunty's Revenge and Banjo-Threeie going to be published? And
if yes, will B-3 follow Banjo-Tooie or Banjo-Kazooie:
Grunty's Revenge?
Sweetly Yours,
Rare-Game Fangirl Neo
1) Good start: I can't answer you decently on this one, because while I'd assume
that's the plan (and I've heard it's "looking very nice"), I haven't
been able to find out for sure. However, I did get the Banjo
team leader to chip on on your next questions, though that's certainly no guarantee
of getting all the answers you wanted: Dear Scribes,
"2) Not sure what she’s on about here. I think
she’s probably crazy.
"3) Banjo-Kazooie
started off life as a completely different game called Dream. Dream
originally had a human main character, which was then changed to a rabbit and
finally Banjo the bear. Then Dream (with Banjo in it) changed to Banjo-Kazoo
– the game as you know it. Copyright issues with ‘Kazoo’ then forced us to change
it to ‘Kazooie’. Not as simple as you thought, huh?
"4) No, it was Banjo-Tooie
from the very start.
"5) He was in Dream.
"6) Grunty’s Revenge
is already released! Regarding any more Banjo games,
the bear is now out of shape and washed up from celebrating his second victory
over Gruntilda – so wouldn’t be much use if the witch somehow made a comeback
(hardly likely, as she was reduced to only a head)."
PLEASE MAKE CONKER LIVE AND UNCUT
A NON EXCLUSIVE.
Owners of GCN and PS2 would love it if they could
see one of their favorite games of the N64 out on all systems, hey I still play
Conker's Bad Fur Day on N64 every week because
I go to my G'ma's every Sunday for dinner and that’s the only system I have
over there. I also play Perfect Dark frequently
by the way, GREAT JOB on two of my TOP 10 favorite games of all time.
Will Lawless
Good name. Are you a wandering Wild West gunslinger? You should be. Dear Scribes,
The thing is, you see, Rare is now a part of Microsoft
Game Studios, who aren't in the habit of contributing games to non-Microsoft
systems (GBA being an exception as MS doesn't compete in that field). So under
current circumstances, GC or PS2 versions of Conker
or any future Rare game are about as likely as Steven Seagal being able to vault
a three-foot railing without the use of a stuntman.
I got a few questions about the games.
1) I went through your Gamespot developer's section
and found this game called Rise of Power. The game looked sweet, but
it was only PC. I was wondering if this game will ever come out and if it is,
will there be a Xbox version?
2) Will you guys come out with Killer Instinct 3?
The first two were one of the best fighting games and I need the third.
3) Will we ever see Battletoads
again?
Thanks,
The "Whitey" Cracker
1) I can't find anything about that, but apparently we also did Big Strike
Bowling for the PlayStation earlier this year, which is news to me. Hello
Mr. Scribes Man,
2) The first two combined were only one of the
best fighting games? They can't have been that good, then. No news yet.
3) Possibly. Eventually.
Maybe. Glad to be of assistance. I give your questions
2/10, and my answers 1½/10.
I've been having "barrels of fun" with your game, Donkey
Kong Country for Game Boy Advance. I've completed both the main adventure
and Hero mode, and now Cranky is challenging me to finish the game in 10 minutes!
He's "gone bananas!" One might even say he's "gone ape!" From what I've resolved,
I need to find a warp in every level to complete this task. The thing is, I've
only found warps in Worlds 1 and 2. So, could you help a poor gamer out by telling
me what I should do next?
Also, the idea of a DKC2
and DKC3 is a great. Just make sure Wrinkly is
dead! She died and she shouldn't come back! ...alive!
BaronKrusha
According to the DKC GBA conversion team, "this
was just Cranky being sarcastic, I don't think it is really possible - or maybe
it is, who knows?"
You want a decomposing voodoo zombie Wrinkly?
Why? Don't you think we horrified people enough by viciously killing off the
poor hairy pensioner in the first place?
Dear Scribes,
Well, I haven't written in for a while, since Kameo
has been proceeding at Rare Full Speed (which, don't get me wrong, is a GOOD
thing), but after seeing this newest news item, I came by, checked for any sign
of Floyd, and decided to ask you this:
IT'S MR PANTS?!?!?
That is all.
ExoByte
Yes. Were those exclamation marks brought on by excitement or spasms of bone-deep
revulsion?
Golden
Feather Dude,
You guys make great games. You rock. I was going to
dump on the audio aspects of your last two games, but forget that. I just got
questions. Here they are, in chronological, not numbered, order. It may seem
numbered, but it truly isn’t. Your eyes deceive you. It’s an *illusion.*
DKC) It’s another sound
effects-related thing. Being a huge fan of the arcade Cruis’n and KI
series (but never getting to play either), I came up with this WILD and crazy
theory based on the fact that the sound effect for Glacius’s Liquidize and Uppercut
move is the same as the effects for changing the camera in the Cruis’n
games. It’s not a common one, you realize. I know that a Midway audio programmer
worked on the sound system for KI while designing
the SFX on Cruis’n USA. Is this how the similar sounds came to be? And
if I am right, do I deserve a clean kick in the nuts?
DKC2) The RPA of Diddy
and Banjo’s console biases tells it all. Wait, that’s not a question…
DKC3) What was the worst
bug that your QA team ever found in a recent (1994-present) game? I’m especially
curious if it made the graphics or sound go screwy.
DKC4) Will Ghoulies
have any multiplayer modes, like your last bunch of N64 efforts?
DKC5) Do you think you’ll ever do a sports game
again? ‘Cuz Winning Run kicked a$$.
DKC6) Which license would be your favorite in
the world to tackle, provided it wasn’t James Bond?
DKC7) Did you notice that some of these chronologically
arranged titles I’m using for the numbers don’t exist? I know, can you believe
it???
I guess that’s all, so continue with your crazy Xbox
productions. And put Toots in Ghoulies with a speaking
role.
Crazy Devotion,
JetDog
Your unorthodox numbering method looks doubly untidy now that I've had to make
some of them green and italicise the rest. I hope you're happy.
1) I could try to make up something clever here,
but the simple fact is that I've asked the musician, he doesn't know what you're
talking about and neither of us can be arsed playing Cruis'n USA to find
out.
2) RPAs including characters that don't belong
to us any more? qUIcK prES teH DELetE# kEY!!!!~!1
3) Hah - you just want us to pick one out so that
you can say it's not as good as the one you found that made the graphics
and sound go screwy, don't you? No dice, chum.
4) 'Fraid not. Why, did you want to wait till
this time next year to play it?
5) Dunno. There's been talk of a 'realistic' racing
game at various times over the last couple of hardware generations, so that'd
probably be the most likely candidate if it ever did happen (and if you class
that as a sport).
6) Personally I think we could knock out a fantastic
3D action game based on the film version of Shaun Hutson's Slugs. But
that's just me. Rare as a whole isn't all that big on licences, especially not
godawful 80s B-movie horror licenses, so it probably doesn't apply.
7) Yes. And yes.
Dear
Scribes,
Just out of curiosity, is there a secret level in DK64?
There's been one in every other Donkey Kong game, so why not now? Also, in Angry
Aztec, when you're walking in the tunnel that leads you to the place where the
big tower is, one of the panels on the wall is unusually different to all the
others. You can't see the bricks as well on it and it's brighter. It has been
driving me nuts since 1999. Please tell me what is up with that?
Sumpthing
When I asked the DK64 team about a Lost World just
after the game was released, the answer I got was "it's up your bottom".
When I asked an ex-team member just now, the answer had progressed to something
far more intriguing: "it's up the beaver's bottom". Hope that helps.
Oh, and any panel discrepancies in the Angry Aztec tunnels are down to something
our artists call 'texturing'.
Dear Scribes,
Banjo Kazooie: Grunty's Revenge
is but a few weeks away, so I guess it couldn't hurt to ask for a bit of confirmation
on some basic things...
Some sites, having operatives at ECTS, claim that the
game takes place in an alternate reality, where Banjo-Tooie
never happened. This, of course, was your contention in 2001. When the THQ thing
came down last month, and you put up your BK:GR
page, you stated it took place between BK and BT
(at least, before she travels in time). So which is it? Does it happen with
BT, or instead of it?
Since GBTG is being done
by the Banjo team, I'm guessing you all have Kirkhope
doing the soundtrack. Hopefully, he'll lay a bit off the brass this time. The
only future title whose musician I can't quite peg down (and would be polite
to ask of) is Sabre Wulf. Who is doing its score?
I'm rather disappointed about your decision to make
a Mr. Pants game. Sure, I'll buy and, and likely love it to death. But Mr. Pants
is more of a Scribes junky in-joke than a character everyone will "get". But
then again, it's not my investment on the line.
On a final note, I'd like to ask a yes-or-no question,
which you only need to answer in the proffered format (this is to keep you from
avoiding the question and launching out on a tirade about Chewits or something):
Is It's Mr. Pants a retooled Donkey Kong Coconut
Crackers?
Peace out,
Saf
The BK:GR scenario change question is one that
may never be properly answered, as the game's lead designer is no longer around
for us to ask. Which is a pain, as I was curious myself. But what I do know
is that it was never intended to replace Banjo-Tooie
in the timeline, just to be another possibility. Which is irrelevant
now anyway, as they eventually settled on a "what happened between Kazooie
and Tooie" setup instead.
Kirkhope lay off the brass? In a haunted house
game? You're having a laugh. And it's Big Boy Beanland on Sabre
Wulf.
I couldn't possibly answer such an impertinent
It's Mr. Pants question, but then again I probably
don't need to, do I?
Dear Mr. Scribes,
You've probably been hounded by questions like this
before, so a smart ass response is okay and to be expected. Any form of a response
would be much appreciated. Anyways, Blast Corps
is one of my favorite games of all time, and I would have an instant gasm the
day I hear a sequel announcement, but I was wondering, since it was published
by Nintendo, would they be responsible for making said game, or do you guys
have the rights? Curious. Curious, indeed. And if you guys can make it, then
what in the bleedin' name of all that was once good and holy are you waitin'
for?! I thank you in advance for doing the right thing, whatever it may be.
Love,
Beezer Squeezer
It's a bit more convoluted than Nintendo automatically having the rights to
all the games they published. They published the two N64 Banjo
games and KI Gold, for instance, whereas we published
Diddy Kong Racing, and the rights to that lot worked
out the other way around. But anyway, Blast Corps
is ours, as far as I know. I think what we're waiting for is an audience who'd
buy more than 300 copies.
Scribes,
I might very well be asking the obvious here, but do
I detect a slight resemblance between Grabbed by the Ghoulies
and the all time Ultimate classic Atic Atac? OK,
so the story's a little different but the setting is so much the same! Therefore,
if you don't mind, I will pretend it's the same house and relive all those childhood
memories of fighting off nasties whilst searching for key sections before my
turkey becomes nothing but bones! Oh the joy!
Thanks guys,
The Drunken Serf
You've been reading CVG again. They're obsessed. Let's get the lead designer
to respond
to this allegation once and for all:
"Well, the resemblance is uncanny I think everyone
will agree. Both are set in a house. Both have a character you can control.
Both have barrels with ‘1881’ on them. Both have, err… that’s about it."
Dear Mr. Scribes:
Sir or Madam,
I'm a big fan of exceptional video game music and am
an aspiring composer myself, and that, as well as other things, makes me a huge
fan of the work of your very own incredible composer, Mr. David Wise. (I think
the music in DKC2 for instance is better than John
Williams or anything else I've heard for that matter.)
So, to show my appreciation, here is the fantastic
and simply spiffing numbered list for your -- and Mr. Wise's -- enjoyment:
1) Which of your compositions is your favourite and/or
are you the most proud of?
2) Is there anything you composed that you wished you
had done differently after a game had already been released or there was no
time to change it?
3) Do you ever hum a melody while in the shower, whether
you're making it up at the moment or an old one? I'm serious...
4) How exactly do you compose (techniques, rituals,
what you start with and end with in the process, and is a shower involved)?
5) Did a game director ever tell you to change and/or
reject one of your pieces?
6) Is Nintendo allowed to use or remix anything you've
composed in their own future Donkey Kong game(s)?
7) What's the next game we can expect to hear your
work in?
Thanks a lot, and by the way I'm humming the ice level
music from DKC2 right now even though I've sold
my SNES and haven't heard it in almost two years!
Sincerely,
Infatuated
With Dixie Kong
Let's ask him, shall we? Rather than, say, pretending to be him, taking objection
to your D. Wise shower fetish and subsequently calling you a dirty little (Leave
it. - The Management)
"1) The music for the water level in DKC.
"2) Sometimes I look back and think I would
do things a little differently now, but that only comes with the benefit of
experience.
"3)
I never stop thinking about music.
"4) I have no set techniques or methods.
Ideas are usually inspired as a consequence of seeing or doing something else.
For instance, being inspired by looking at the graphics for a particular level
I’m working on would be the most immediate source of inspiration.
"5) Yes. This is usually a very positive
position to come from.
"6) Yes. It is their licence. They have already
used compositions in this way.
"7) Hopefully, it will be - (Er, that
game we haven't announced yet. - Ed).
"Thank you for your kind and generous comments.
I appreciate that."
Hi Scribes,
I would like to praise you on your succesful efforts
to outdo yourselves time and time again, let's just hope it stays that way.
Anyway I am getting sick and tired of all these people who keep requesting Killer
Instinct to make a comeback - why the hell should a company with all
the talent of Rareware make a fighting game, this doesn't allow much innovation
when compared to what you do with genres such as Goldeneye
which everybody agrees is a masterpiece and Banjo.
Stay away from Killer Instinct and carry on helping
the Xbox reach new areas of its target audience, we already have some amazing
fighters.
J.E.
Do you? I'll take your word for it. That doesn't change the fact that we still
get requests for a KI revival on a daily basis
- I'm printing the one that displays the opposite viewpoint out of sheer perversity.
And because I'm getting sick of saying "well, it might happen, you never
know".
Fizzle
dizzle on my televizzle dawg! Fo sheezee deezee off the heezee!
Some questions for you (and then a nice poem).
1) If you were to make a Banjo
for Xbox, would you make them more "mature" for the worldwide gaming market
and give them pistols and AK-47s? How about making Kazooie a hooker and Banjo
her pimp, going around makin' moolah shwing shwing? Bottles being their "boss"?
It would sell in today's market. No joke.
2) How do you feel about Nintendo's lagging behind
in the console war?
3) Is there a possibility that Bill Gates can be a
playable (and shootable) character in PD0?
4) You can't call it Banjo Threeie. That's retarded.
What are some alternative names?
5) Is Mr. Pants more popular than arse now? I've been
reading this site since the N64 days! How can this be?
And now... Ahem...
[Lengthy, libellous poem snipped - Ed]
Goodbye, Mr. Loveday,
The
Return of the Rhyming Anon
Sadly your poem had to go, and not just for reasons of length. Though I do have
to mention the bit that went "Gates
approached the president of Nintendo / Just like a Mafia boss in a mass innuendo"
as being particularly special.
1) You're probably right. But I think we're supposed
to be taking on the role of Xbox Family Entertainer.
2) I feel it's being blown out of all proportion,
to be honest.
3) YES. OF COURSE. WE'LL PUT THAT IN THAT RIGHT
AWAY.
4) How about B4nj0-Thr3313? Or my personal
favourite, Bumjob-Throatie. (Note: not actual official names under consideration.)
5) "The N64 days" did last until 2001,
you know, it's hardly aeons ago. And comparing Mr. Pants and arse is like comparing
apples and oranges. Or maybe a pear and two peaches.
Dear Scribes,
I have a request to make, regarding Conker:
Live And Uncut. While I realize my plea will likely go unanswered (curse
you!) I was hoping you guys would include a cameo from the Evil Acorn of Conker's
Pocket Tales. Seeing Ole EA in full 3D glory would bring tears to my
eyes. I consider him to be the coolest enemy of all time, bar none. Who else
would be so dastardly as to ruin someone's birthday party, where Conker was
gonna get some make-out time with Berri? I'm sure all those presents weren't
"toys" eh? Nothing could be more fitting than to pump lead into that inconsiderate
nutsack (ha, get it?) in Live And Uncut's multiplayer
mode.
Yours Truly,
That
N.A.W.B
Request duly noted, as is the likelihood - nay, inevitability - of it never
happening. But having said that, the GBA team's view on the subject is this:
"the Evil Acorn will return one day soon, and take over the world. Awha
Ha Ha!"
Dear Scribes,
Ok, Ok, I have a great idea for you. Surely you are
sick of people demanding push-button codes that don't exist. Right? So what
you do is make a game that has secret push-button codes, and then a year or
so after the release, when all the nuts are breathing down your necks for the
codes, you actually release them. But here's the surprise ending: when they
thumb in the codes and wait for cheats and free pie, what they actually get
is a message on screen proclaiming "YOU ARE A DIRTY FUDGE MONKEY!!!" That person
would then get all sad and die. Wouldn't that be the greatest?
Thank me later,
Some guy from Nepo
That is actually a fantastic idea. You people don't know how lucky you are that
I don't get much say in the development side of things.
Dear chaps,
I'm in a muddle. Is there any way to get onto the hoverbike
in Perfect Dark 64???? I've heard of one way to do it, but the buggas
told me to hold down all the C-buttons, A and B, Z, Control Stick-left, blah
blah blah. If you're not of the persuasion to tell me, that's fine. But I HAVE
TO BLOODY KNOW! DON'T YOU GET IT?
Sorry for the burst, comrades. But please, if you can,
please tell me. It would enhance my gaming experience plus help convince me
not to trade in my N64 and all my games.
Sincerely yours,
Mr. Lord, Esq.
Never fear: genial Uncle Dunc is on hand to help. Not that you'll have any idea
who he is, seeing as you don't even know what the game's called.
"Approach the Hoverbike from the side (I can't
remember if it works from other directions) and double tap the B button. You
will now be on the bike. This is something you'd know about if you'd done the
vehicle training in the Carrington Institute Hangar, you... no, no, must be
calm...
"Mysteriously, if Jo is holding double guns, she
will still be able to steer the bike."
To
the Scribes... Dude... yeh, that'll do,
I'm bored out of my skull, so I thought I'd try and
get a message to ya before you update again. Firstly, congrats to whomever is
working on Conker. I had a quick gander at the
pics and it looks pretty frocking sweet at the moment. Also, can't wait for
Kameo, PD0, blahblahblahblah...
just thought I'd throw that in coz all the cool kids are doing it, nowadays.
Anyway, time to use my shoddy stream-of-consciousness
skills and come up with something:
Eine- Can we expect vehicles, apart from turrets, in
Conker's Online Adventure? I noticed a chopper whilst I was browsing
the pics, and it didn't get my hopes up, but I thought I'd ask anyway.
Zwei- I'm an Aussie, so, naturally, I despise Steve
Irwin as much as humanly possible. Do you think you could include a feature
in one of your future games that allows... no, requires the player to
gruesomely dispose of as many Steve Irwins as possible? I'm sure you would enjoy
it too, Leigh, as you've so publicly professed your hate for him.
Drei- Something that just hit me that I feel like asking
for no apparent reason, how long did it take to make CBFD?
That's stream-of-consciousness for you.
Vier- Has Unkie Tusk gotten over his absinthe addiction
yet or is he still in that rehabilitation clinic?
Fünf- I'm not asking for a release date or trying to
be intentionally annoying, but I just thought I'd state that I'm looking forward
to seeing Riptor on the XBox at some point, even if it isn't in a KI
game. He remains one of my fav characters, aside from Spinal.
Sechs- If I owned a donkey, and named him Steve, how
much money would be in my bank account by the year 2013?
Oh well, that be it. Hopefully you answer so I've got
something to do while I'm not doing anything at Uni.
Cheers,
Benn
Charlton
PS. Pass
on a quick "ello" to Mr Beanland for me, again, no real point, just for the
hell of it.
What? You reckon all the cool kids are going "blahblahblahblah"? I
must be more out of touch than I thought.
1) Heh. "I noticed a chopper". Erm, if you
define 'turrets' as vehicles, I daresay you'll find plenty of other vehicles
in Live & Uncut to keep you happy, like 'hills',
'doors' and 'buildings'.
2) I don't hate him. He confuses me, but I don't
hate him. Anyway, we've already got a character associated with dubious shorts
and unlikely animal encounters (and Banjo speaks more coherently too).
3) Hard to say, after the transformation from
Conker's Quest to Twelve Tales and then to BFD.
You'd have to pin down exactly when one started and the other finished, then
estimate how many man hours' worth of work was carried over from each version
to the next. Which is a tactful way of saying I can't be bothered finding out.
4) You're joking - Tusk uses absinthe to dilute
his Ribena. It's the constant jibes about his deformed knees that aggravate
his emotional problems.
5) I should give you the email address of J.E.
from a few messages back - I could only imagine the conversations you'd have.
"MAKE KI3!!!" "NO! U SUCK!!!" "MAKE IT!!!!1"
"SHUT UP!!?!1#"
6) Depends how many replies you get to your 'farmyard
enthusiast' personal ads.
Dear Scribes,
I am a HUGE fan of Banjo-Kazooie.
I was recently checking out your site to see if there were any updates. I was
excited to see there was going to be a third Banjo
game then realized that it was available for GBA. I have never used GBA or own
any of the GBA stuff. Will the game be available for Nintendo 64? I really hope
so.
Allecat
That'd not only be a violation of our agreement with Microsoft, but also a step
back to a previous generation of hardware. So, erm... it's not likely. GBAs
aren't really all that frightening, you know.
Dear Scribes,
I have decided I must speak. I’m going to tell you
something that will make your life infinitely better. Please keep reading. This
is about PD. It’s about Push Codes. If you’re still
reading it’s not going to go how you think. Quite frankly I’m not interested
in Perfect Dark Push Codes and I’m not asking for
them if they did exist. I just want to clarify a few points. Why did Goldeneye
have push codes and not Perfect Dark. Also I can’t
help but feel you made a rod for your own back here. With Goldeneye
you kept saying for ages that there were no push codes and then you eventually
released them. With Perfect Dark you have for ages
been saying there are no push codes. Can you spot the pattern here. It’s a bit
like the boy who cried wolf. People think you are LYING. This is because you
have LIED before. Naughty untruthful boys and girls are never trusted. Frankly
I’m not interested in the codes but I still do think you are LYING. I sent an
email before which you never answered which I feel will solved the problem.
I will remind you of that solution now. You must straight away publish this
official announcement on your website (that is it will be official when you
announce it). When all your fans read this they will know you are telling the
truth (or will never admit that you weren’t) as you would have your arse sued
off... [Snip - Ed]
Justin
I'd just like to clarify that I cut off Mr. Justin in mid-flow not because he
was about to compromise us with his tricksy legal wranglings, but because he
was MAKING MY HEAD HURT.
Let's go over this again, in detail, with our
GoldenEye/PD designer
pal.
"I love the fact that you think we can be
sued for not confirming the lack of button codes when we’ve done just that several
times over. Fraud is obtaining money (or gaining advantage) by deception, which
would have been true if:
a) we had charged money for the codes for PD
and there were none in the game, which never happened.
b) we had sold the game on the basis that there were
codes in when there were not, which we never did.
c) we had won awards or competitions for games with
codes in when there were none in the game. This never happened.
GoldenEye had codes because
we were pressured into it; they went in at the final stages of the game and
were at least partially to aid with testing and debugging. Certainly the team
did not want them in there, and we purposefully made them long and random. The
decision to release the codes towards the end of the game's life was made by
Nintendo. Perfect Dark had no codes because we
didn’t put any in, and the time is long past the point where, had there been
any codes, they would have been released. Just because loads of people believe
that there are push button codes for PD is not
going to change the fact that there are none. On this occasion, children, Tinkerbell
is dead."
PS I thought the bit at the end where you said "please
feel free to send me any free games as a thank you for solving your problems"
was a nice touch.
Dear Rare,
After completing SFA and
developing a kind of withdrawal state, I dug out my old N64 along with the complete
collection of Rare software. One thing that amazes me is that the not only do
the games hold up well graphically compared to contemporary efforts from other
software houses, but they are a pure joy to play. I still think the best game
you have created is CBFD. The characterisation
is unsurpassed in videogaming terms and I can only imagine that Nintendo pulled
the reins on such development on Fox McCloud's character.
I realise that your production rate has been about
2 games per year since the early days of N64 but it would be great if you could
step that up with Microsoft's cash. My prediction list is:
Sabre Man Racing
Timber the Tiger 3D Adventure
Killer Instinct 3 Online
Banjo 3D Adventure
I'll be surprised to see Blast Corps 2 or JFG
2.
Keep up the great work,
Jim Boyle
Stepping up production isn't as simple as inserting 50p coins into the slots
in programmers' heads, you know. And I don't think anyone really wanted
to see Fox McCloud knocking back the lagers and wading through lakes of cack.
But thanks for the predictions. They are, almost universally, miles off the
mark, but it's nice to know you care enough to try.
Dear
underachieving Xbox game studios developer,
I have 2 words for you... well, actually, 4 numbers
in sequence: 2006! Do you intend to wait till all Perfect
Dark fans are septagenarians until you release it? Please tell me this
news is false concerning PD0! I recently saw it
on a reputable gaming news site that has NEVER in my experience posted false
data. If the news item is true, you guys should be strung up by your toes and
flogged. A game that's been "in development" for that many years is only doomed
to fail. Unless it comes with a free nuclear-powered jetpack/assassin robot.
And shoots fireballs out of its arse.
Brendan Johns
Not sure why or how this one popped out of the woodwork. Apparently the date
came from a reputable source, but it certainly didn't originate from the PD0
team. At no time did we plan on waiting till 2006 to release the game. Of course,
that's not to rule out the possibility of it ultimately taking that long (you
know us), but no, we're not planning on it. The robot's a damn fine idea.
dearest raer blokes,
my name is thomas , not dat u care but id like to ask
sum quessies , firstly its gd to know dat THQ has decidecd to publish thses
kick ass GBA games u got in the works , and i love the look of gbtg
, its really original , and the gameplay looks good enuf to shag . neways id
like to adress the creator of kameo firstly why
is takin 4eva to port this game wen it was nearly dun on gc neways , then id
like to say that it rulz dat ur not releasin pd zero
atm , xbox alredy had halo 2 un half life , so we mite as well
keep pd zero for laterz , im sure itl kick all
anus neways. then id like to say that all those moanin bout conker
not bein a true sequel is crap , it does introduce the main man to us xb owners
, and it shows that rare have decided to start and enter the online community
, it f*ckin rox in my books , and take a look at the graphics, brill eh?, i
love rare , dey rok , now cud u plz give us sum release dates on the three xbox
games, yer sure gbtg is out before end of year
but wat bout kameo and conker
wen wil u get ur fingers outta ur arse and gimmie sum dates , they must be nearly
done , pretty plz??
Tom Qmeister
Reading this letter has been one of the most painful experiences of my life.
At the risk of sounding like Uncle Tusk, here are some dates for you, as requested:
20th October: I find out where you live.
21st October: I arrive at your house, gain entry
and commence beating you with items of your own furniture.
14th November: Furniture supply exhausted. Time
to go home.
Dear Scribes,
Hello, I am an Australian and I pride myself on riding
kangaroos and drinking beer, but enough on that. I just had to commend you on
the technical and artistic masterpiece that is Star Fox
Adventures. Very immpressive. Never before have I been so enthralled
by fur and grass. Too bad about the "Test Of Fear" or as I like to call it the
"Test of Absolute Pain, Misery and Frustration". Also the reflections in the
water etc., they were very wrong and annoy me constantly. May I have an explanation?
Anyway, keep this site going as it is the most enjoyable one from any developer
I know. Maybe if they realised the benefits of humour?
Thankyou,
An Australian
Is that your real name? I bet a lot of people have commented on the funny coincidence.
Anyway, let's see how the SFA team dig their way
out of this one:
"Star Fox Adventures
took place on a planet called Dinosaur Planet and not Earth. On said planet,
water is not the same as on our own world, and so the reflections behaved correctly
for that planet - though differently than what you are used to seeing."
Look at that. Effortless.
Dear Scribes,
I seem to remember reading that you write the Scribes
page in HTML. Is that how it's done for the whole Rare website?
Regardless, I hate frames. I think you should get rid
of them... before I come down there and make you.
Or at least fix it so Netscape 7.02 doesn't f up the
scroll bar for the Scribes section. I'm beginning to think I have OCD cuz that
really really bothers me.
Anon I Mouse
OCD? What, like in RoboCop? What's that got to do with anything?
It's all done in Dreamweaver these days, pally.
Though I sometimes wish it was still done in HTML, especially when I'm
wading through the source code trying to fix things. And the frames aren't so
bad - they do the job while being a lot less intrusive than most examples I've
seen. So stop moaning. Especially about Netscape, which seems to introduce more
incompatibility issues with each release just to get on my nerves.
Dear Scribes,
I must say I wasn't overly impressed when the first
promo material for Grabbed By The Ghoulies was
released (sorry! I just didn't really much like the look of Cooper), but with
some of the new footage I've seen since X03, I think I may be starting to come
round. I quite like what looks to be a homage paid to Bill & Ted's Bogus
Journey, with the inclusion of the Grim Reaper, playing the air guitar.
So I think I might be looking to pick that one up now, as for Kameo
though I'm very much looking forward to her and Meepo's arrival!
Anyway, time for the obligatory questions and comments!
1. Being a native to the PAL format (instead of NTSC),
and having an XBOX, I much prefer to play XBOX games in PAL 50, instead of PAL
60 as I feel that PAL 50 has superior image quality. This always can't be as
fun as I would like due to games not having a very well done PAL mode in 50hz.
With yourselves at Rare also being native to the PAL format, I hope you agree
with me, and have made sure your games run quite well under 50hz.
2. I've heard rumours of Kameo
having a multiplayer split screen mode for up to 4 players. Any truth to this
being included?
3. With Conker: Live & Uncut,
the multiplayer mode isn't just confined to those with XBOX Live is it? Those
of us without it will still be able to play with a couple of friends around
the TV, right?
That's it, I think! So I hope it's not too much trouble
for you to answer those.
Thanks,
Luke Peterson
The Grim Reaper's accomplished air guitarmanship is just one of his many talents
(his ability to raise the hairs on the back of your neck just by wheezing has
to take first place).
A couple of Kameo
team responses:
"1) Just for you, we’ll see what we can do.
"2) We’ve been waiting for this one… no, the 'multiplayer
split-screen' confusion was down to the way the X03 video was edited. Multiplayer
probably won't feature, but you never know what could happen between now and
release."
3) I dunno. You'd think so, but it remains to
be seen one way or the other, and the Conker boys'
lips are sealed.
Dear Scribes,
It's Mr. Pants? I actually
saw those glorious words on my screen? My heart. It's beating like a jackhammer.
I'll assume you are on the development team... being the creator of the man
himself... this could very well be the greatest day in the history of man, yet
the query remains: when will we hear more of this gift from God? When will our
parched throats again drink the ambrosia of red briefs? The suspense is eating
at me like a rabid wolverine. Oh. I suppose that's not metaphorical after all.
Dave Roscoe
I had minimal 'artistic input' back at the beginning - not much, don't worry,
we've got proper artists doing all the important stuff. And I can't say for
sure when you'll be able to get your hands on this box of life-enhancing panty
goodness, but considering it's surely the most eagerly anticipated title
on any platform, ever, no doubt THQ will be wanting to hurry it along.
Dear
Scribes,
I was reliving the joyful moments in Banjo-Tooie,
flying around as Kazooie, talking to toilets, etc. etc. when it hit me like
a herd of rushing turtles! What makes a game worth hours of your time and replay
value? Being able to have your best friend/sister/dog join you! Think about
it, Banjo-Kazooie would be a perfect co-op game.
Any game can pit you on another person, but very few are co-op, and I find them
the gem of the pile. One player could be Banjo and the other Kazooie, and forget
the split pads (except for 1 player mode) and replace with the touch of a button,
but a lot of people would fight about "who will be Kazooie" because she's faster
and just cooler, so Banjo would need some help... maybe only 'he' would be able
to transform into washing machines and that sort of stuff.
I think it would be an excellent addition to the value,
and would most likely lead to new challenges. The Banjo
team is probably running out of challenge ideas after the first and second title.
(I know the Mario Party crew are running out of mini-game ideas.)
Shannon
Robertson
"What cheek!" sputters the Banjo team
leader. "We never run out of ideas, just ‘creatively recycle’ them for
the benefit of the players so they feel ‘familiar’ with them.
"Co-op sounds like fun but would be a lot of hard
work. If we ever start the next Banjo game we’ll
give you a shout and maybe you and your mates can come and write the software
for us? It’s too hard for the Banjo team, as we
only like simpleton mini-games and half-baked quizzes. Or amazingly fantastic
action-packed romps of sheer brilliance in Ghouly-filled haunted houses. Oh,
did we mention that Grabbed by the Ghoulies is
out soon? Why not visit your local store, buy five copies, tell your mates,
etc. etc."
I lerned from xbox2k.com that Perfect Dark Zero's
release date is January 20th 2004 and Conker Live and
Uncut is Febuary 1st 2004 how come Conker
has a videoand Perfect Dark Zero dosent if Perfect
Dark comes out first or its not the real release date.
CRaZyMiKe53
Such powers of deduction! They should start calling you SEnSiBLeMiKe53.
I noticed with my amazing intellect and willpower that some of the goblins
in Grabbed by the Ghoulies look just like Jinjos.
Good ole Jinjos, they may be small, but they're great in bed.
Po (not the Teletub-b*stard)
They're Imps. Irritating in a way Jinjos can only dream of, especially the ones
that hump your head.
I have a few questions/comments
(for Perfect Dark Zero), all of which will probably
be ignored.
Agent Smith
Yep. Particularly the one requesting we "actually show what happens when
you get grinded".
Star Fox
Adventures' ex-subtitle, Dinosaur
Planet, is an anagram of "Untold Arse Pain". Which is why you should have
left it in. Also, "Star Fox Adventures: Dinosaur Planet"
can be rearranged to form "Starfox Underpants: To Vail Nude Arse". Don't pretend
that wasn't intentional.
Gussun
Was it Eschebone, Tawfret and Rith Essa that started all this?
I am a huge fan of all that is Rare... but where in the butt-sex is PERFECT
DARK ZERO!?
Justan Lee
8/10 for unnecessarily vulgar turn of phrase. But still no release date.
Ok, I have a HUGE question that needs
an answer. My little sister's friend "accidentally" erased my 33 1/2 hours of
gameplay for Banjo Tooie. Is there any way of bringing
it back? Please tell me that it's not gone forever. PLEASE!!!!
Necca19
IT'S GONE FOREVER! Those "little sisters' friends", eh? Only yesterday
the dog ate our design for KI3.
Psssstttt…. I’ve got a
proposition… My 1st unborn child for KILLER INSTINCT 3 exclusive on the
XBOX. Act now and I’ll throw in the placenta.
Die Hard Killer Instinct
Fan
Thanks, but I've seen enough of that stuff to last a lifetime.
It's about time Mr. Pants
gets a first name, moreso now than ever with his own game looming around the
corner. How about the fitting name Justin Pants? By fitting I obviously mean
his attraction to the opposite sex being on par with one certain Mr. Timberlake,
or so I hear.
Jeton Grajqevci
He doesn't look like a 'Justin'. Mind, neither does Justin Timberlake: he looks
like a 'Cretin'.
I have no idea who's behind this; I just knew you'd appreciate it, though.
Mr Trout's
Debut Album
Karl T.
I think Mr. Trout are behind it. How disturbing. But hey - it's "the best
new music in Utah"!
Fart... err... sorry.
Phoenix
PS. Fart
CONTROL YOUR DISGUSTING POTTY MOUTH.